Well, I dont think its the GPU problems, I think its HL, but still:).. I had Geforce 5750 before and I installed Half Life having that card in the system. Today I installed Geforce 7900GS (woooo-hooo) and went to test it. It works fine, graphics is brilliant, performance is great.
BUT:
I have not reinstalled the game after using the new GPU, but I dont think this should matter. The problem is that OBJECTS DISAPPEAR. Explosive barells disappear in pieces when I am near to them, but they are fine when I am far. But radiators half-disappear when I am far and fine when I am near. I have heard about this problem before, but dont remember where, can you, guys, help me, please?..
New GPU problems:)
I think so, yes... found the reason. Antialiasing:). If you change it BEFORE starting a game - some objects display incorrectly when you are near. If you change it IN THE GAME - its alright:). Stupid. 4x Antialising only.
Thanks for help, Cynyx. I ll look for drivers anyway.
Updated: 91.47 - the latest driver. It was on the disk. So drivers are fine.
Thanks for help, Cynyx. I ll look for drivers anyway.
Updated: 91.47 - the latest driver. It was on the disk. So drivers are fine.

Here are some screens from todays bugs:)
WTF??? NO... this is metrocop dead body:).
Note the Elite body on the ground and the shooting ghost in front of me:)
Do you see the shadow of his foot and his weapon in the air on the picture above?:)...
When I disconnect, set the Antialiasing to "none", apply, then set it back to 6X it becomes normal. I had a similar bug to the metrocop body in NFS today. Highway walls had some polygons stretched across the screen, some of them fixed themselves on the second lap. Very very strange, and I cant find any info on the net.
WTF??? NO... this is metrocop dead body:).
Note the Elite body on the ground and the shooting ghost in front of me:)
Do you see the shadow of his foot and his weapon in the air on the picture above?:)...
When I disconnect, set the Antialiasing to "none", apply, then set it back to 6X it becomes normal. I had a similar bug to the metrocop body in NFS today. Highway walls had some polygons stretched across the screen, some of them fixed themselves on the second lap. Very very strange, and I cant find any info on the net.
