Page 3 of 4
					
				Re: Working on a new map
				Posted: Wed Jul 30, 2008 4:07 pm
				by Roundup
				Make a copy from your compile process window and we will see that togheter, mail me if i'm not online  

 
			 
			
					
				Re: Working on a new map
				Posted: Wed Jul 30, 2008 5:29 pm
				by DHR_000x
				ok i decided to work today on it 

 
			 
			
					
				Re: Working on a new map
				Posted: Wed Jul 30, 2008 5:58 pm
				by DHR_000x
				OK now i can run the map again... but the game always crash when i join that room...
Its strange because before the last changes i did it never crashed and now it does, and i changed anythinf of that room  

 
			 
			
					
				Re: Working on a new map
				Posted: Wed Jul 30, 2008 6:18 pm
				by DHR_000x
				Here you can take a look at the new version, and the demo finishes with the game crash XD
http://ftp.emc2-clan.com/ressources/demo/beta4.rar
 
 
			 
			
					
				Re: Working on a new map
				Posted: Wed Jul 30, 2008 6:29 pm
				by Roundup
				ok i will  

 and maybe put in the vmf file too in ftp
 
			 
			
					
				Re: Working on a new map
				Posted: Wed Jul 30, 2008 6:41 pm
				by DHR_000x
				Roundup wrote:ok i will  

 and maybe put in the vmf file too in ftp
 
oki as soon as i get tired of working on it, i am trying to solve it...
 
			 
			
					
				Re: Working on a new map
				Posted: Fri Aug 15, 2008 3:05 pm
				by Roundup
				new map coming soon!!! :p
some screenshots to have a idea  

 :


 
			 
			
					
				Re: Working on a new map
				Posted: Fri Aug 15, 2008 3:14 pm
				by F1r3
				wow looks really impressive, Roundy! cant wait  

  (btw, the style of the map is similar to a CS map and I like it  

 )
 
			 
			
					
				Re: Working on a new map
				Posted: Fri Aug 15, 2008 3:43 pm
				by KIO
				Does look nice, yes:) very nice
			 
			
					
				Re:
				Posted: Fri Aug 15, 2008 4:45 pm
				by DARKIUSMAXIMUS
				Trauma< wrote:i think you should create some jumpstuff (things to jump high, like in the center) or hi-speed platform IN the labytinth, for not being angry or fustrated when tou get lost ... no?
+1
hey havent i played this map with u DHR 
  
  OH NOW I REMEMBER  

 u were slaming noobs in the maze 
 
good work mate  

 
			 
			
					
				Re: Working on a new map
				Posted: Fri Aug 15, 2008 7:36 pm
				by DHR_000x
				the map is 98% finished
thx to roundy i increased a lot the fps
1% Water dont works >.< it did before
1% weapon placement (after testing)
As soon as water works i want to send the map to cynyx in order to upload it on the private server, its that ok cyn?
 
PS: I am a xbow whore again XD 
http://stats.emc2-clan.com/hlstatsx_emc ... game=hl2mp 
			 
			
					
				Re: Working on a new map
				Posted: Sat Aug 16, 2008 9:44 am
				by DARKIUSMAXIMUS
				
			 
			
					
				Re: Working on a new map
				Posted: Sat Aug 16, 2008 8:44 pm
				by DHR_000x
				Tonight i worked again about 3 hours on the map and i a very tired to work on this map to always see that the fps rate is under 30  
 
i will work once again on it, maybe tomorrow... dont know, trying to make leafs to cut the map in different sectors in order to dont show what you dont see, that will increase FPS
at least i hope that, because if it dont helps, i think i will give up the map  

 
			 
			
					
				Re: Working on a new map
				Posted: Sun Aug 17, 2008 7:48 am
				by Roundup
				DHR_000x wrote:thx to roundy i increased a lot the fps
DHR_000x wrote:i a very tired to work on this map to always see that the fps rate is under 30
huh? wtf?
 
			 
			
					
				Re: Working on a new map
				Posted: Sun Aug 17, 2008 8:29 am
				by Cynyx
				Roundup wrote:new map coming soon!!! :p
some screenshots to have a idea  

 :


 
style seems nice.
 
			 
			
					
				Re: Working on a new map
				Posted: Sun Aug 17, 2008 8:29 am
				by Cynyx
				Cynyx wrote:Roundup wrote:new map coming soon!!! :p
some screenshots to have a idea  

 :


 
style seems nice.
 
DHR_000x wrote:
As soon as water works i want to send the map to cynyx in order to upload it on the private server, its that ok cyn?
yes of course.
 
			 
			
					
				Re: Working on a new map
				Posted: Sun Aug 17, 2008 2:45 pm
				by DHR_000x
				Roundup wrote:DHR_000x wrote:thx to roundy i increased a lot the fps
DHR_000x wrote:i a very tired to work on this map to always see that the fps rate is under 30
huh? wtf?
 
Yes.... i am a bad mapper at all  
  
 
			 
			
					
				Re: Working on a new map
				Posted: Sun Aug 17, 2008 3:43 pm
				by Roundup
				DHR_000x wrote:Yes.... i am a bad mapper at all  
  
 
No you are not  

 , try to run your map then type in console:
With that command you will see what is wrong in your map.. Try it!  

 
			 
			
					
				Re: Working on a new map
				Posted: Mon Aug 18, 2008 6:22 am
				by KOMBATIUSMAXIMUS
				
			 
			
					
				Re: Working on a new map
				Posted: Wed Sep 17, 2008 5:58 am
				by DHR_000x
				For now i have not much time to beging working on my map again. I think i am beating al possible records working on this map XD
-Work time
-Bug ammount
-Lag ammount
Shit....  

 
			 
			
					
				Re: Working on a new map
				Posted: Sun Oct 12, 2008 10:04 pm
				by gtamike_TSGK
				DHR_000x wrote:the map is 98% finished
thx to roundy i increased a lot the fps
1% Water dont works >.< it did before
Hi, To force water to work for a map click the water brush and click tie to entity select "func_water_analog". Then create a "water_lod_control" entity and a "env_cubemap" entity, last place the 2 entitys above the water brush. 

 
			 
			
					
				Re: Working on a new map
				Posted: Sun Oct 12, 2008 10:13 pm
				by DHR_000x
				hey thx Gtamike
I have ordered a notebook in order to do something during my tripps to the callcenter (as you remember i sit in the train about 4 hours each day) so i'll work more on my maps, 
 

 
			 
			
					
				Re: Working on a new map
				Posted: Tue Feb 24, 2009 12:04 am
				by DHR_000x
				i never finished it  
 
i suck at mapping... i better give myself an emo headshot  
 
 
 
			 
			
					
				Re: Working on a new map
				Posted: Tue Feb 24, 2009 10:17 pm
				by Trauma<
				+1
			 
			
					
				Re: Working on a new map
				Posted: Tue Feb 24, 2009 10:18 pm
				by Trauma<
				no i'm kidding,
if you just don't like mapping then don't do it, but you should perhaps just finish this one.
			 
			
					
				Re: Working on a new map
				Posted: Wed Feb 25, 2009 12:39 am
				by DHR_000x
				i love it, but as i said, i suck, i never bring ma ideas to working 

 
			 
			
					
				Re: Working on a new map
				Posted: Wed Feb 25, 2009 5:36 pm
				by DARKIUSMAXIMUS
				DHR_000x wrote:i love it, but as i said, i suck, i never bring ma ideas to working 

 
 but u still have the ideas  
 
i want a new kill box nothing fancy just a balls oot map for mag and xbow whores please  

 
			 
			
					
				Re: Working on a new map
				Posted: Wed Feb 25, 2009 5:56 pm
				by Fistro_Pecador
				DHR_000x wrote:i love it, but as i said, i suck, i never bring ma ideas to working 

 
Self pressure is the worst way to work. There are lots of good maps (very very good maps) we dont enjoy often.....so there is no urgency, I think.  Take your time to think.
Btw, today I found a awesome icafe  

(290 FPS  
  
 ) and played 2 hours. I think i will begin to start to play often soon.
 
			 
			
					
				Re: Working on a new map
				Posted: Wed Feb 25, 2009 9:28 pm
				by Cynyx
				Fistro_Pecador wrote:
Btw, today I found a awesome icafe  

(290 FPS  
  
 ) and played 2 hours. I think i will begin to start to play often soon.
 
In icafe remember to 
UNTICK "Remember my password" item on STEAM  ...

 
			 
			
					
				Re: Working on a new map
				Posted: Wed Feb 25, 2009 10:01 pm
				by Fistro_Pecador
				Cynyx wrote:
In icafe remember to UNTICK "Remember my password" item on STEAM  ...
Ow , I think I did it  

  , ty mate