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[E=mc²] hl2dm map: dm_killbox_classic_emc2_v1
Posted: Sun Aug 02, 2009 2:46 pm
by Roundup
Map informations:
name : dm_killbox_classic_emc2_v1
mapper: Roundup
map type: Killbox
settings recommended: sv_gravity 400
number of player: max 12
properties :
849 Solids
5084 Faces
221 PointEntities
26 SolidEntities
20 UniqueTextures
Description:
This is not really an huge map..
There are two triggers push who give you more speed, you can run all around the map very fast with them.
I called the map "classic" because there isn't something new really and find a name is booooring
ScreenShots:
Note:
No supercharger but two suitchargers give you 25 units.
EDIT: teleporters can teleport ar2 balls and nades !!!
Download link:
DOWNLOAD HERE
Re: [E=mc²] hl2dm map: dm_killbox_classic_emc2_v1
Posted: Sun Aug 02, 2009 8:15 pm
by DHR_000x
Roundy is back in da hood!!!
I want to test this map RIGHT NAO!!!!!
First vote to put it on S2
Re: [E=mc²] hl2dm map: dm_killbox_classic_emc2_v1
Posted: Sun Aug 02, 2009 8:44 pm
by DARKIUSMAXIMUS
looks nice roundy
but no download link is it of the FTP ?
Re: [E=mc²] hl2dm map: dm_killbox_classic_emc2_v1
Posted: Sun Aug 02, 2009 8:59 pm
by Cynyx
nice and funny map...
tunnel are good for gameplay (xbow rebound, slam or combine ball)
installed on server 2.
Re: [E=mc²] hl2dm map: dm_killbox_classic_emc2_v1
Posted: Sun Aug 02, 2009 9:23 pm
by CygnusX1
Nice map mate thanks
Re: [E=mc²] hl2dm map: dm_killbox_classic_emc2_v1
Posted: Sun Aug 02, 2009 11:53 pm
by KOMBATIUSMAXIMUS
CygnusX1 wrote:Nice map mate thanks
+1
Re: [E=mc²] hl2dm map: dm_killbox_classic_emc2_v1
Posted: Mon Aug 03, 2009 8:24 am
by Roundup
Only good points guys!..
You have certainely some bad points.. no?
I noticed some things that needs to be modified:
- More weapons (mags for Dark ^^)
- Another way to go faster on the top like you said Cynyx
- A bit more lighting.
- Barrel distributors will be changed.
I don't think that the place on the top of the map will be a camper place because it's not easy to go..
I haven't noticed a lot of newbies there.
Are you agree guys?
Re: [E=mc²] hl2dm map: dm_killbox_classic_emc2_v1
Posted: Mon Aug 03, 2009 8:07 pm
by DHR_000x
Little things to the trigger_push...
I tested the map today and was jumping in circles using this triggers, but i noticed that its pretty difficult to get fast (you have to jump exactly in the right moment... and sometimes you get stuck when you jump) what do you think about a little ramp?? Look:
This way when you enter you are already in the air and you are faster
And maybe to fix the cieling, because i got stuck every second time
Re: [E=mc²] hl2dm map: dm_killbox_classic_emc2_v1
Posted: Mon Aug 03, 2009 10:15 pm
by Cynyx
imo, map is perfect in fact ... even my first suggestion about a way to go on top faster sucks ...
and for DHR, tunnels can make my speed at 950 with a full circle around the map in bhoping...
Re: [E=mc²] hl2dm map: dm_killbox_classic_emc2_v1
Posted: Mon Aug 03, 2009 10:51 pm
by DHR_000x
i am not a pro xD
Re: [E=mc²] hl2dm map: dm_killbox_classic_emc2_v1
Posted: Mon Aug 03, 2009 11:11 pm
by DARKIUSMAXIMUS
more mags for the mag whore thanks mate!
Re: [E=mc²] hl2dm map: dm_killbox_classic_emc2_v1
Posted: Tue Aug 04, 2009 5:27 am
by Roundup
DHR_000x wrote:Little things to the trigger_push...
i noticed that its pretty difficult to get fast (you have to jump exactly in the right moment... and sometimes you get stuck when you jump) what do you think about a little ramp?? Look:
Sooo easy!!! It never happened for me..
Re: [E=mc²] hl2dm map: dm_killbox_classic_emc2_v1
Posted: Tue Aug 04, 2009 8:49 am
by DHR_000x
I have to train in this case
Re: [E=mc²] hl2dm map: dm_killbox_classic_emc2_v1
Posted: Tue Aug 04, 2009 12:53 pm
by Cynyx
DARKIUSMAXIMUS wrote:more mags for the mag whore thanks mate!
in my opinion there is enough magnums, and they are at the good place.
Re: [E=mc²] hl2dm map: dm_killbox_classic_emc2_v1
Posted: Tue Aug 04, 2009 10:20 pm
by DARKIUSMAXIMUS
Cynyx wrote:DARKIUSMAXIMUS wrote:more mags for the mag whore thanks mate!
in my opinion there is enough magnums, and they are at the good place.
Cynyx fears the maximus MAG!