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dm_unreal_factory_hd_b1

Posted: Mon Oct 20, 2008 12:24 pm
by gtamike_TSGK
Title: dm_unreal_factory_hd_b1

Autor: gtamike_TSGK

About
Hi, after just over 3 months in development the map is out. The map is set in a factory you will see machines moving crates to different areas of the map. There are open crates in the with items in, also none open crates around the map that can be used to take cover behind.

Design
The map design is like the unreal maps from the games. My friend did some concept art for me the rest of the map I made up. Here's the Concept Art http://img95.imageshack.us/img95/8025/conceptartaf5.jpg. I've also used the full design detail limits aloud in a soruce map. The custom textures are double the size of the valve texture resolution in HL2. Each texture also has 2 types of render spec map and normal map.

The Trap
As you may know I like to add super changer traps in my maps. This one is based on the Resident Evil 1 film The Lazer Room.

http://img136.imageshack.us/img136/2159/unreal3scd8.jpg

Graphics Card
For this map I recormend GeForce 8600GT or another gaming card that is 512mb or higher only if you want to play with max Video Setting. Other cards can run the map fine but you might have to lower your video settings like set render to low to get a better frame rate.

Here's some pictures

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DOWNLOAD LINK
http://www.mediafire.com/download.php?tzomgdojn2z

Thanks to Osiris_TSGK for map Compile/Export

Also Fill free to post any feedback.

Have Fun

Re: dm_unreal_factory_hd_b1

Posted: Mon Oct 20, 2008 12:58 pm
by Cynyx
sounds to be really nice.
To be test this night.

Re: dm_unreal_factory_hd_b1

Posted: Mon Oct 20, 2008 1:13 pm
by F1r3
Cynyx wrote: To be test this night.
yes to be tested indeed, any chance of seeing this on the private server today? :)
the screenshots look awesome :cool2:

Re: dm_unreal_factory_hd_b1

Posted: Mon Oct 20, 2008 1:29 pm
by Cynyx
F1r3 wrote: yes to be tested indeed, any chance of seeing this on the private server today? :)
Today yes ... but need to wait i'm back at home (3.30 pm atm in france , so in 5-6 hours, if i don't need to drink some beers before :))

Re: dm_unreal_factory_hd_b1

Posted: Mon Oct 20, 2008 1:42 pm
by F1r3
lol sure np :wink:
Im at work now myself, so even if I wanted to play hl2 really badly - that still wouldnt be possible due to the proxy restrictions here :(

Re: dm_unreal_factory_hd_b1

Posted: Mon Oct 20, 2008 10:24 pm
by Cynyx
size of the map is really huge (46.84 MB) ...

Re: dm_unreal_factory_hd_b1

Posted: Tue Oct 21, 2008 9:06 am
by gtamike_TSGK
This is because of the HD textures, but if it's a big problem maybe add to votemap. :cool:

Re: dm_unreal_factory_hd_b1

Posted: Tue Oct 21, 2008 10:22 am
by F1r3
Hey, Gtamike
I've tried the map yesterday and man it is huge! I think I even got lost once or twice :rofl:
My first impression was that the map kinda resembles Quake 1 :-P (some textures, the big plus-like medkit and 2 monsters in their glass traps bring back pleasant memories :D ). I like the variety of physics available and some hidden places that can save your butt when you're low on health :)
It's all I can say for now because I didn't really have a chance to test it in a real deathmatch since the map wasn't installed on our server yesterday (or maybe it was but I probably went offline by that time).
More comments to come later on!

2 Cynyx:
is it on the private server yet? ^_^

Re: dm_unreal_factory_hd_b1

Posted: Tue Oct 21, 2008 11:58 am
by Cynyx
F1r3 wrote: 2 Cynyx:
is it on the private server yet? ^_^
not yet. My idea was to install it on pub 3 after testing it ... but i forgot the idea when i checked the size of the map.