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[HL2DM] Cycle maps

Posted: Tue Oct 24, 2006 10:23 pm
by Cynyx
Current cycle maps on E=mc² server

Code: Select all

dm_twintowers_Emc2_v2
dm_killbox_Emc2_v2
dm_killarena_Emc2_v2
dm_house_Emc2_v2
dm_killbox_extras_Emc2_v1
dm_thunderbox_Emc2_v2
dm_radioactivity_emc2_v1b
dm_pyramid_killbox_v1
dm_domebox_tsgk
dm_killbox_tsgk_v8_rc2
dm_madbox_Emc2_v3
dm_hangar4_Emc2_v1
dm_cage_Emc2_v2
dm_killarena_Emc2_v2 is the started map (on server start, crash or reboot)

Posted: Fri Oct 27, 2006 9:34 am
by Cynyx
Map hangar4_Emc2_v1 seems block serveur since the new archive. (Previous and current version of server) So cyclemap does'nt play some maps like caveyard,concil and killroof (map after hangar) but restart to killbox... I don't know what it's change in this map ... but doesn't work.

Posted: Fri Oct 27, 2006 9:37 am
by federalic
hmmm, i like caveyard and council, try to do something Cynyx.

Posted: Fri Oct 27, 2006 3:59 pm
by FougereDeGuerre
Try to remove this map then. Maybe the problem will be solved. If yes, we have the answer, this map is buggy, else the problem is elsewhere...

Posted: Mon Nov 06, 2006 7:02 pm
by Cynyx
cycled maps file updated.

Posted: Fri Jan 26, 2007 10:59 am
by Cynyx
updated

Posted: Sun Feb 18, 2007 8:30 pm
by [HL²]fans_TiAs
So cyclemap does'nt play some maps like caveyard,concil and killroof
.

If you only put this 3 maps before hangar4_Emc2_v1 ?

Posted: Mon Feb 19, 2007 8:44 am
by Cynyx
-> cave is definitly removed from cyclemap (bad gameplay, too big download, too dark, first map of E=mc² ...)

-> council is a good map but too big. when only 2 players on the map they can make a frag only each 5 minutes. this map is good for at least 10 players.

-> killroof is definitly a bad camper map. but i have seen a remix of killroof with health on floor ... perahps i will give a try for this one.

Posted: Mon Feb 19, 2007 9:19 am
by federalic
maybe u`ll add lockdown to cyclemaps file?

Posted: Mon Feb 19, 2007 9:43 am
by Cynyx
federalic wrote:maybe u`ll add lockdown to cyclemaps file?
we still a killbox clan. E=mc² has all right. so when u want lockdown ... just change to it :D !

Posted: Sun Apr 01, 2007 1:37 pm
by Cynyx
updated!

Posted: Sun Apr 15, 2007 1:27 pm
by Cynyx
updated !

added :
dm_twintowers_Emc2_v2 : new map from anti ... teamplay mode.
dm_pyramid_killbox_v1 : map from gtamike_TSGK... funny map ... give a try.

Posted: Sun Apr 15, 2007 3:33 pm
by darkmaster
did you add my map?(dm_skbox_emc2_v3)

Posted: Sat May 12, 2007 10:16 am
by Roundup
What do you think about dm_biohazard? I like this map and you?
It's possible to add this one on one our server?

Posted: Sat May 12, 2007 10:25 am
by Cynyx
will be done on private server this week end.

Posted: Sat May 12, 2007 10:31 am
by Roundup
Nice thanks :D

Posted: Thu Jul 26, 2007 8:47 pm
by anti fougere
.Hi,
Would it be possible to add two maps on server 4? Maps are DM_Combine_Kilbox and DM_Combat_House. Both are playable, funny and results of gtamike's hardwork.

http://www.gtamikes-maps.piczo.com

Would it also be possible to had Gravity_Gun_Kilbox. I like this one very much too. :D

Posted: Thu Jul 26, 2007 10:35 pm
by Cynyx
i will do it this week end... be patient.

Posted: Fri Jul 27, 2007 3:40 pm
by anti fougere
OK thank you!

Posted: Sun Aug 26, 2007 10:57 pm
by zoubab
maybe for servers with official maps, why not add others classical maps who looks like officials?
Like dm_crossfire ( http://www.fpsbanana.com/maps/32040 this version is beautiful), dm_octagon,dm_frenzy v2.....etc

or other versions of locky,over,and biohazard ?

No ? :oops:

if you want urls, ask me :)

EDIT :

Forget what i said i havent see the maplist of public 5 !! ^^'
GG cynyx !

Posted: Mon Aug 27, 2007 8:02 am
by [HL²]fans_TiAs
zoubab wrote: or other versions of locky,over,and biohazard ?
baaaaaa :x :lol: .
I think only dm_biohazard_cal should be present, others lockwatch and overdown are very useless i think. (i'm starting to think a lot this time ^^ )

Posted: Tue Sep 04, 2007 3:38 pm
by zoubab
*Bump !

for private for testing ? :oops: