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Working on a new map
Posted: Thu Feb 07, 2008 7:28 pm
by DHR_000x
Ok, i just draw my new idea in my mapsnoticebook ^^ But i dont know what textures to use...
it really doesnt matters what textures to use, i just want to know what would you like more.
I'll open a poll
I would like to start texturing next week so the poll will work just 3 days
I'm open to suggestions of any type. I'll post screenshots of the map evolution and i hope to finish it in 1-2 weeks because i'm on holydays now ;)
PS: Cynyx i changed some things of dm_cottage_emc2 and when you have a bit of time could we test that FPS problem? thxthx
Thx
Posted: Thu Feb 07, 2008 7:43 pm
by [HL²]fans_TiAs
I think about a map like dod_forest (from day of defeat).
Look at these kind of textures :
http://www.hlportal.de/images/content/d ... orest1.jpg
http://www.hlportal.de/images/content/d ... flash1.jpg
it could be sweet i think.
hl2 needs some "natural" environement maps ^^.
images comes from dod_forest and dod_flash
Posted: Thu Feb 07, 2008 7:50 pm
by DHR_000x
Lol i thinked the same ^^
I will ook if i can import textures or models from hl2ep2 because theres the white forest and so, lots of "green" textures n trees, becaus the hl2 models are to boring...
Posted: Thu Feb 07, 2008 11:53 pm
by Cynyx
think about on server can host the map too.
I dunno where to put a forrest map...
Posted: Fri Feb 08, 2008 12:33 am
by zoubab
I vote for photorealistics textures.
Posted: Fri Feb 08, 2008 6:53 am
by DHR_000x
Photorealistic textures would be great but its not easy to do that
Posted: Fri Feb 08, 2008 8:01 am
by DHR_000x
Cynyx it will be a killbox ;)
Posted: Fri Feb 08, 2008 10:51 am
by [HL²]fans_TiAs
haaaaaa >< nooooo (dead).
XD.
I'll try to do smthg during holidays.
Posted: Fri Feb 08, 2008 7:46 pm
by DHR_000x
Ok 4 the moment i will make it with green/nature textures. I've got some ideas ^^
Posted: Fri Feb 08, 2008 8:00 pm
by Cynyx
all map i have seen with grass were laggy or/and crap for the moment.
good luck...
Posted: Fri Feb 08, 2008 9:09 pm
by DHR_000x
Thank you for steal my hopes
But i will still work on it 8)
Posted: Fri Feb 08, 2008 9:46 pm
by [HL²]fans_TiAs
Posted: Sat Feb 09, 2008 10:16 am
by DHR_000x
And i know that for you all under 250fps is laggy ¬¬
XD
When i starrted to play hl2dm i played with 40fps and np
Posted: Sat Feb 09, 2008 10:24 am
by Cynyx
my fps are blocked at 120...
Posted: Sat Feb 09, 2008 10:26 am
by DHR_000x
I'll test fps dont worry
And no grass! ok ok xD
Posted: Sat Feb 09, 2008 12:54 pm
by [HL²]fans_TiAs
grass
:p.
maybe 2 versions XD.
Posted: Sat Feb 09, 2008 2:43 pm
by DHR_000x
What do you mean? 1 with grass and 1 without?
Posted: Sat Feb 09, 2008 2:49 pm
by DHR_000x
I cant wait more to start texturing :P so if noone more wants to vote grenn/nature textures wins ^^
Posted: Sat Feb 09, 2008 4:43 pm
by anti fougere
one more vote for nature texture :p! Try to make something nice ;)
Posted: Sat Feb 09, 2008 5:45 pm
by [HL²]fans_TiAs
yes grass is nice :p.
Posted: Sun Feb 10, 2008 8:08 pm
by DHR_000x
Its startin to look very cool ^^... i'll post soon some screens, but im afraid of cynyx and what he will think about the map xD
Posted: Wed Feb 13, 2008 3:05 pm
by DHR_000x
My map will be on test (on a dedicated server) tomorrow i hope bcz i finished it.
One last thing that i want is to make no smg spawn on my map, i tried things like trigger_weapon_strip but i cant make anything with that. Anti Fougere can you help me with that? I know you made something like that.
Thank you ;)
Posted: Wed Feb 13, 2008 3:26 pm
by zoubab
Posted: Wed Feb 13, 2008 7:39 pm
by DHR_000x
Thx zoubab, but this is just what i dont want to do, but im not sure if theres an other solution
Posted: Wed Feb 13, 2008 7:45 pm
by DHR_000x
Here some pictures of the beta version (playable) of my map
The labyrinth is just a fun factor, its not a puzzle map ;)
About FPS there are all around 140 - 297 fps but only if you look the whole map (the whole map on your screen) fps decrease to 35
Hope you like it and i hope to test it sonn with all of you ;)
Posted: Wed Feb 13, 2008 7:59 pm
by Cynyx
hmmmm ...
need to be tested ...
but i don't hide my first feelings : very septical about gameplay on a such map.
Posted: Wed Feb 13, 2008 9:12 pm
by DHR_000x
Posted: Wed Feb 13, 2008 11:02 pm
by SoOPaH
hmmm, maybe make some other building? and map will be great (nice texture)
like this
or more building but that must stay a labyrinth
Posted: Thu Feb 14, 2008 1:19 pm
by Trauma<
i think you should create some jumpstuff (things to jump high, like in the center) or hi-speed platform IN the labytinth, for not being angry or fustrated when tou get lost ... no?
Posted: Thu Feb 14, 2008 3:05 pm
by Roundup
I just wanna try this one