[E=mc²] hl2dm map : dm_house_Emc2_v2
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- E=mc² member
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- Location: Belgium
[E=mc²] hl2dm map : dm_house_Emc2_v2
Map informations:
name : dm_house_Emc2_v2
mapper: anti fougere
map type: Killbox
settings recommended: sv_gravity 400
number of player: max 12
properties :
226 Solids
1354 Faces
244 PointEntities
18 SolidEntities
33 UniqueTextures
Description:
This is a quite special Killbox map. It's a square map with a house in the middle. The rooms are quite big. Like every maps made by me, there are lot's of physics. Moreover, there is a breakable garage door. So you can also increase physbox kills in that map. There isn't any lift or jumps but you can go on the top of the house with the two ladders. There are lots of weapons. Lot's of SLAMs in the map (for you DHR ).
ScreenShots:
Note:
Nothing else to say!
Download link:
DOWNLOAD HERE
name : dm_house_Emc2_v2
mapper: anti fougere
map type: Killbox
settings recommended: sv_gravity 400
number of player: max 12
properties :
226 Solids
1354 Faces
244 PointEntities
18 SolidEntities
33 UniqueTextures
Description:
This is a quite special Killbox map. It's a square map with a house in the middle. The rooms are quite big. Like every maps made by me, there are lot's of physics. Moreover, there is a breakable garage door. So you can also increase physbox kills in that map. There isn't any lift or jumps but you can go on the top of the house with the two ladders. There are lots of weapons. Lot's of SLAMs in the map (for you DHR ).
ScreenShots:
Note:
Nothing else to say!
Download link:
DOWNLOAD HERE
Last edited by anti fougere on Wed Aug 15, 2007 11:43 am, edited 4 times in total.
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- Posts: 19
- Joined: Thu Nov 09, 2006 9:23 pm
hey guys,
i run this map since long time on our housemap server 7 of BS. Realy nice map. But is it possible to release a v3 with less physics? I stuck very often in this map, also the garage door is not well for performance. Otherwise this map is great and makes a lot of fun to play.
Half or physics / garage door unbreakable or away = perfect map
greetings and happy new year lately
Carioca
i run this map since long time on our housemap server 7 of BS. Realy nice map. But is it possible to release a v3 with less physics? I stuck very often in this map, also the garage door is not well for performance. Otherwise this map is great and makes a lot of fun to play.
Half or physics / garage door unbreakable or away = perfect map
greetings and happy new year lately
Carioca
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- E=mc² member
- Posts: 732
- Joined: Fri Oct 06, 2006 8:05 pm
- Location: Belgium
-
- E=mc² member
- Posts: 732
- Joined: Fri Oct 06, 2006 8:05 pm
- Location: Belgium
-
- E=mc² member
- Posts: 732
- Joined: Fri Oct 06, 2006 8:05 pm
- Location: Belgium
-
- E=mc² member
- Posts: 732
- Joined: Fri Oct 06, 2006 8:05 pm
- Location: Belgium
yeah there are less object and I added KIO's decals.
there is only one think i dislike anyway: no more breakable garage door ==> no more physbox kill. but I dunno if its bad, those objects weren't very useful and often bloked while respawn.
maybe this map can replace old version.
there is only one think i dislike anyway: no more breakable garage door ==> no more physbox kill. but I dunno if its bad, those objects weren't very useful and often bloked while respawn.
maybe this map can replace old version.
spongebob is a serial killer!!!!
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- Posts: 19
- Joined: Thu Nov 09, 2006 9:23 pm
hey thx anti f. for fast update. My email is stefunk@gmx.net.
Will try it asap i get it. We will run this map here: 82.96.125.15:27045.
greetings
Will try it asap i get it. We will run this map here: 82.96.125.15:27045.
greetings
Yeah, i think there is too much rubbish on the map, and i dont like the garage door:).. Yeah, about the decals, thanks for adding them. Are they on the emc2killbox?.. because I only see the purple checkers on the wall, they are not downloaded, i suppose. What do i do?..
QOTD: O2 Broadband Usage policy:"...you can download as much as you like, but not more than 100GB per month..."
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- E=mc² member
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- Joined: Fri Oct 06, 2006 8:05 pm
- Location: Belgium
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- Posts: 11
- Joined: Sun Nov 05, 2006 10:52 pm