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[E=mc²] hl2dm map : dm_house_Emc2_v2

Posted: Fri Dec 15, 2006 6:42 pm
by anti fougere
Map informations:

name : dm_house_Emc2_v2
mapper: anti fougere
map type: Killbox
settings recommended: sv_gravity 400
number of player: max 12
properties :
226 Solids
1354 Faces
244 PointEntities
18 SolidEntities
33 UniqueTextures

Description:

This is a quite special Killbox map. It's a square map with a house in the middle. The rooms are quite big. Like every maps made by me, there are lot's of physics. Moreover, there is a breakable garage door. So you can also increase physbox kills in that map. There isn't any lift or jumps but you can go on the top of the house with the two ladders. There are lots of weapons. Lot's of SLAMs in the map (for you DHR :twisted: :D ).

ScreenShots:

ImageImageImage
ImageImage

Note:

Nothing else to say!

Download link:

DOWNLOAD HERE

Posted: Sat Dec 16, 2006 4:42 pm
by DHR_000x
Great Anti. I will not writhe about my map for the moment because i'm trying to repair my laggy house, but it will be comming soon.

Posted: Fri Jan 05, 2007 7:42 pm
by -=CVRL=- Carioca
hey guys,
i run this map since long time on our housemap server 7 of BS. Realy nice map. But is it possible to release a v3 with less physics? I stuck very often in this map, also the garage door is not well for performance. Otherwise this map is great and makes a lot of fun to play.

Half or physics / garage door unbreakable or away = perfect map :)

greetings and happy new year lately

Carioca

Posted: Fri Jan 05, 2007 10:32 pm
by anti fougere
yes it will be possible but I can't say when. I will do it as soon as possible.
could you give me you're email or something else to send it to you when its done??

Posted: Sat Jan 06, 2007 2:30 pm
by anti fougere
good news for you Carioca, this work is done. Give me you're email address and I'll send you the map.

Posted: Sat Jan 06, 2007 2:38 pm
by Cynyx
anti fougere wrote:good news for you Carioca, this work is done. Give me you're email address and I'll send you the map.
Carioca 's mail is in his profil anti.
and if this version become official v3, I need it also to update E=mc² server.

Posted: Sat Jan 06, 2007 2:48 pm
by anti fougere
ok, but in my opinion this v3 version isn't the best. :)
I prefer the version on our server

Posted: Sat Jan 06, 2007 2:55 pm
by Cynyx
less physics in map is better for performance. and E=mc² server is crap. as u want in fact.

Posted: Sat Jan 06, 2007 3:06 pm
by anti fougere
yeah there are less object and I added KIO's decals.
there is only one think i dislike anyway: no more breakable garage door ==> no more physbox kill. but I dunno if its bad, those objects weren't very useful and often bloked while respawn.
maybe this map can replace old version.

Posted: Sat Jan 06, 2007 4:55 pm
by -=CVRL=- Carioca
hey thx anti f. for fast update. My email is stefunk@gmx.net.
Will try it asap i get it. We will run this map here: 82.96.125.15:27045.
greetings

Posted: Sat Jan 06, 2007 6:27 pm
by KIO
Yeah, i think there is too much rubbish on the map, and i dont like the garage door:).. Yeah, about the decals, thanks for adding them. Are they on the emc2killbox?.. because I only see the purple checkers on the wall, they are not downloaded, i suppose. What do i do?..

Posted: Sat Jan 06, 2007 7:30 pm
by anti fougere
yeah they are on the emc2 kilbox, if they are not download you should add them yourself in the good directory.

Posted: Sat Jan 06, 2007 10:08 pm
by [B§] steambob
you might experience problems with auto-download and old mani (at the moment you run 1.2BetaN RC2-14 which is quite old :-)).

upgrade mani to the latest version and the automatic downloads should work.

Posted: Sun Jan 07, 2007 4:37 am
by Cynyx
the automatic download doesn't work ???
I think it's work because players can join E=mc² server even if they haven't map...
I can't understand why u said that...

Posted: Sun Jan 07, 2007 11:47 am
by KIO
Cynyx, he probably meant the decals.. because they are not downloaded for me, as I said...

Posted: Sun Jan 07, 2007 1:27 pm
by [B§] steambob
Yes, I have meant decals etc.
Things in decallist.txt and downloads.txt of mani configuration do not work properly for the older mani versions.

Posted: Sun Jan 07, 2007 3:24 pm
by Cynyx
All E=mc² mapper integrated decals in maps now...
Because
1) download list file is bugged...
2) I'm too lazy to change everytime it...:D

Posted: Thu Mar 29, 2007 2:43 pm
by [KC]Beny
Nice map!