dm_bk_lockdown2010_rc1

All about E=mc² custom maps or if you want suggest a map for our servers
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[BK]AC1
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Joined: Tue Apr 14, 2009 4:54 pm
Location: NorthRhineWestfalica Germany
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dm_bk_lockdown2010_rc1

Post by [BK]AC1 »

hi everybody..

sry there was one texture lost on one of the columns new version up.. (nobody seen it on testing i guess..lol

long time no visit.. i´m sry and shamed.. .)
hope u all doing good and want to show u another mod of mine..

maybe u´ll like it.. (was about time, someone take care of all those errors in the original one..lol)

improvements:

2 new cellblocks, more open/closed cells (cause there was only 8 cells, but showers for 50 peoples.. lol)
added a lil courtyard.. (just for the look/feel, not accesable)..
everything re-textured, all u can´t see is now textured with nodraw, results in better performance..
(there was about 7000 unnecessary textured faces oO) that was alot of work..
brushes crossing each other,.. fixed..
14 spawnpoints (was 9 before)..
doors are lil larger now..
deleted some unnecessary models..
some new lights, n added sun thru sky..
lil more ammo, health, and batterys..
changed one ladder to stairs..
less exploding barrels, but some more other physics..

rebuild for gravitys around 500 +/- 100

weapons:

1 crowbar
1 stunstick
2 ar2
2 crossbows
3 357 mags
5 shotguns
some more nades,
smg nades, + now slams
custom physics
(at all 1 crossbow, shotgun and 357 more now) (no rpg)

dl contains:
dm_bk_lockdown2010_rc1.bsp
dm_bk_lockdown2010_rel.txt

http://www.fpsbanana.com/maps/121872

happy fraggin..

regards AC1
Last edited by [BK]AC1 on Mon Jan 04, 2010 11:52 am, edited 1 time in total.
°L!$T€N 2 the H!§$s°
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Cynyx
E=mc² Member, Site Admin
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Location: France, Paris

Re: dm_bk_lockdown2010_rc1

Post by Cynyx »

It's funny to know than a stock map is totaly not optimized ...
What a poor game.

Even if I'm no longer active in HL2DM and not a fan of Lockdown I will try to take an eye on it. Thanks for posting.
mcbertie
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Location: scotland

Re: dm_bk_lockdown2010_rc1

Post by mcbertie »

nice cynyx and thx m8 :beer: :beer: :beer: :) :)
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Roundup
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Re: dm_bk_lockdown2010_rc1

Post by Roundup »

Ill try it too, i'm so curious :wink:
The hell is paved with good minds.
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DARKIUSMAXIMUS
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Re: dm_bk_lockdown2010_rc1

Post by DARKIUSMAXIMUS »

thanks allways like to try ur new maps mate but a lockdown map :zombie:
BETTER CLAN MATES YOU COULDENT WISH FOR
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[BK]AC1
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Location: NorthRhineWestfalica Germany
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Re: dm_bk_lockdown2010_rc1

Post by [BK]AC1 »

hehe yes mr. maximus

i knew u guys are more in love with killboxes.. (who´s not?!..lol)

but i like the prison concept and its still running on lots of servers..
even the so called "pro-versions" of this map.. having the same errors as the original :cranky:
checked it out before i started the mod.. to find the best base to start from..
and guess what.. in the end i choose the original one, and had to do all on my own..lol

we have tested it on [B§]beasts server these days and its up on [BK] server 2
gameplay is a lil more better/faster, and (for me) it looks/feels more like a prison now.. :metal:
°L!$T€N 2 the H!§$s°
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