Search found 96 matches
- Wed Oct 25, 2006 8:44 pm
- Forum: General Discussion
- Topic: E=mc² begins to be known?
- Replies: 3
- Views: 1200
Yeah, I also see it, and this god damn advertisement made that I was killed a lot bcz I was reading it. At first I was thinking it was for [KBH]E=mc2 (Macromaniac now, or something like that I don't remember exactly), who is one of the best ranked players on the BS server (and many other), but its n...
- Sun Oct 22, 2006 8:27 am
- Forum: E=mc² Maps
- Topic: [E=mc²] hl2dm map : dm_hangar4_Emc2_v1
- Replies: 3
- Views: 3401
[E=mc²] hl2dm map : dm_hangar4_Emc2_v1
Map informations: name : dm_hangar4_Emc2_v1 mapper: FougereDeGuerre map type: classic settings recommended: sv_gravity_400 number of player: max 8 properties : 1093 Solids 7008 Faces 376 PointEntities 501 SolidEntities 21 UniqueTextures Description: This map is a little map representng an Hangar. T...
- Wed Oct 18, 2006 10:18 am
- Forum: General Discussion
- Topic: Others languages discussion
- Replies: 127
- Views: 45519
Thanks for accepting my apologies. So that everybody can try to understand what Federali really say: Blya, at long last, the freedom of word and speech. But why is necessary this topik, if besides KIO me all -equal no one does understand, but perevodchiki(tipa Promt, Lingvo) will give out otborneysh...
- Wed Oct 18, 2006 10:05 am
- Forum: General Discussion
- Topic: Others languages discussion
- Replies: 127
- Views: 45519
I thinked that this translation was enough stupid to be understanded only like a big joke, but it's seems that I was wrong. Thus, I appologize for this post, if you believe that I thinked one of the words I just wrote. It was only a joke, and thus the only thing I have to do now is to prey for my re...
- Wed Oct 18, 2006 9:19 am
- Forum: General Discussion
- Topic: PCM says Hello
- Replies: 7
- Views: 1704
- Wed Oct 18, 2006 9:18 am
- Forum: General Discussion
- Topic: Others languages discussion
- Replies: 127
- Views: 45519
Translation: Hello, my nick is Federalic. This topic is very useless, because I'm the only russian guy in this team. So, in this topic, I can speak with me, it's a great inovation. I can post a message, and then wait that I learn english to translate my posts to the other memebers who are unable to ...
- Wed Oct 18, 2006 9:02 am
- Forum: General Discussion
- Topic: PCM says Hello
- Replies: 7
- Views: 1704
- Mon Oct 16, 2006 8:38 pm
- Forum: E=mc² Maps
- Topic: [E=mc²] hl2dm map : dm_killbox_Emc2_v2
- Replies: 13
- Views: 5452
This map seems funny to play but has one matter : The fisrt floor is can be a great camping place. A well skilled player in that floor can do some carnages. Cynyx proposed to remove somespawnpoints of this room. If this solution will probably decrease the size of the carnage, it will not made this p...
- Mon Oct 16, 2006 4:23 pm
- Forum: Announcements
- Topic: E=mc² IRC
- Replies: 24
- Views: 10233
After searching to automatize some tasks, it seems that Gaim isn't the must for IRC. I have only founded one thing, which can be usefull, at least for Cynyx and me. Why for us, because we have some rights on the IRC channel (the star), and the bot on this channel (L) has to authenticate us to give u...
- Sat Oct 14, 2006 12:04 am
- Forum: E=mc² Maps
- Topic: [E=mc²] hl2dm map : dm_killbox_Emc2_v2
- Replies: 13
- Views: 5452
Yes, thanks for this solution. But if I remember good, the player clip lets the object and bullets go through, so that You can kill someone through the teleport system. If we decide that we can kill through, then the player clip is a good solution. But the real matter is this set of brushes to do th...
- Fri Oct 13, 2006 3:16 pm
- Forum: Artwork creation
- Topic: HL2 Player Evolution
- Replies: 31
- Views: 9797
- Fri Oct 13, 2006 1:40 pm
- Forum: Artwork creation
- Topic: HL2 Player Evolution
- Replies: 31
- Views: 9797
LOL, but you use also the stick and tha crowbar. The three first steps are for people who want to win without fun (from noob to sniper), the two next are for funny player (the grav+nade is easiest than the stick). But in you are in the fourth category, its already very good. Just look at Cynyx, who ...
- Fri Oct 13, 2006 1:26 pm
- Forum: Artwork creation
- Topic: An E=mc² clan spray?
- Replies: 60
- Views: 17452
KYO, while i was searching to improve the image I posted on the other topic, I founded another solution to export your transparency in a jpg file. In fact don't add a calc like I said, but add a fusion mask, select it and paste your alpha layer in it. Maybe it's the same, but you don't increase the ...
- Fri Oct 13, 2006 9:37 am
- Forum: Artwork creation
- Topic: HL2 Player Evolution
- Replies: 31
- Views: 9797
HL2 Player Evolution
Just another idea of picture, but I in a spry size i think it's going to be to small. Maybe a decal for our further map.
I have to change the font, and maybe also to change the place of some weapons. But which and where????
I have to change the font, and maybe also to change the place of some weapons. But which and where????
- Fri Oct 13, 2006 7:56 am
- Forum: Artwork creation
- Topic: An E=mc² clan spray?
- Replies: 60
- Views: 17452
The transparency doesn't appear, on mine it doesn't appear too. I cheat to show you this result, because I don't know how to export this transparency to another format. So, I created a new calc having for RGB layer exactly the alpha layer of my image calc. So, just copy the whole alpha layer and the...
- Thu Oct 12, 2006 6:11 pm
- Forum: Artwork creation
- Topic: An E=mc² clan spray?
- Replies: 60
- Views: 17452
Under photoshop, you have a window showing you the calcs you use for your image. There is another tab you can choose in the top of this window. This one bring you the colours layers. In bottom of this tab, there is a button to add a layer. Just add a layer, which is the alpha layer used to determine...
- Thu Oct 12, 2006 4:53 pm
- Forum: Artwork creation
- Topic: An E=mc² clan spray?
- Replies: 60
- Views: 17452
How to present the transparency of our spray without using the alpha layer :?: I agree, the result on a white background isn't very revelant. How does HL2 proceed. I don't know exactly, but I have made a stage in Mulhouse and the subject was a real time tracking with a standard webcam, so I know som...
- Thu Oct 12, 2006 3:50 pm
- Forum: Artwork creation
- Topic: An E=mc² clan spray?
- Replies: 60
- Views: 17452
The cloud effect isn't here for doing a white and blue texture (like the one i give to you for an intro image), it's for the transparency, and thus to make a tag seeming to be old :!: The image is a simple blue logo, and the cloudy effect is applicated on the alpha channel. Noob effect, yeah, I'm a ...
- Thu Oct 12, 2006 3:20 pm
- Forum: Artwork creation
- Topic: An E=mc² clan spray?
- Replies: 60
- Views: 17452
- Thu Oct 12, 2006 1:09 pm
- Forum: HL2DM Support
- Topic: Importing your spray.
- Replies: 2
- Views: 1522
Importing your spray.
Some of us asked to each other how to change the spray used in HL2DM. (Please, read it totally and carefully before trying to change anything, or read only the bold lines at the end of the post) And most of us have add an error saying that we don't have the right to import a spray. Well, it seems it...
- Wed Oct 11, 2006 8:25 pm
- Forum: Artwork creation
- Topic: Avatar from KIO
- Replies: 14
- Views: 5774
Thx a lot Fougere. Nice avatar :D At first, I hust made it for a joke (snow and bear, the stereotype of Russia), but if you found it nice, it's very good. Then, just enjoy and use it. Thats a great avatar, Fougere... I am definitely not an artist:).. but thank you anyway... Just look at the result ...
- Wed Oct 11, 2006 5:52 pm
- Forum: Announcements
- Topic: Maintenance
- Replies: 21
- Views: 9882
- Wed Oct 11, 2006 4:14 pm
- Forum: Artwork creation
- Topic: Avatar from KIO
- Replies: 14
- Views: 5774
Here is for you federalic (It's made in five minuts, so it have to be improved, but I'm not an artist, I let this work to KIO :wink: ). You like snow, blood, and I like bear: http://img262.imageshack.us/img262/9713/federalicqw8.jpg :D :D :D :D :D And the avatar: http://img262.imageshack.us/img262/76...
- Tue Oct 10, 2006 8:45 pm
- Forum: General Discussion
- Topic: How do you feel at this moment?
- Replies: 1040
- Views: 152194
- Tue Oct 10, 2006 4:39 pm
- Forum: E=mc² Maps
- Topic: [E=mc²] hl2dm map : dm_killbox_Emc2_v2
- Replies: 13
- Views: 5452
[E=mc²] hl2dm map : dm_killbox_Emc2_v2
Map informations: name : dm_killbox_Emc2_v2 mapper: FougereDeGuerre map type: Killbox settings recommended: sv_gravity 400 number of player: max 12 properties : 435 Solids 2603 Faces 245 PointEntities 20 SolidEntities 15 UniqueTextures Description: This map is an unusual killbox map. The gameplay i...
- Tue Oct 10, 2006 8:50 am
- Forum: Artwork creation
- Topic: Image for combine decal?
- Replies: 9
- Views: 4707
I just made a sticky about image file for hammer editor here.
- Tue Oct 10, 2006 8:34 am
- Forum: Artwork creation
- Topic: How to make usable images for hammer editor?
- Replies: 1
- Views: 3255
How to make usable images for hammer editor?
In order to do a usable picture for the Hammer editor, you should do at least 2 different files: 1) The VTF file To be usable in hammer (the valve map and mods editor), either textures and decal should be saved in a vtf format, which is understandable by Hammer. Those files should be square images, ...
- Mon Oct 09, 2006 11:05 pm
- Forum: Artwork creation
- Topic: Avatar from KIO
- Replies: 14
- Views: 5774
That's an idea, but there are no snow here. So just wait a bit, when it is going to snow, I will send you a mail. If you kill my kat and can't take your avatar because there is no snow, I will be very angry. But if there is snow, then you can come here and kill my cat for your avatar. But only at on...
- Mon Oct 09, 2006 10:31 pm
- Forum: Artwork creation
- Topic: Avatar from KIO
- Replies: 14
- Views: 5774
- Mon Oct 09, 2006 11:36 am
- Forum: General Discussion
- Topic: What music are you listening now?
- Replies: 585
- Views: 99520