If it is one of our map, just ask me the one you want, and i will send you the vmf file.
If it is another one, try this http://perso.orange.fr/soobzz/bspdecompileur/ (you need java 1.5 and vmex), or search for another bsp decompiler in google.
Search found 96 matches
- Sun Dec 03, 2006 1:17 pm
- Forum: E=mc² Maps
- Topic: [E=mc²] hl2dm map : dm_hangar4_Emc2_v1
- Replies: 3
- Views: 3425
- Fri Dec 01, 2006 8:45 pm
- Forum: Fun Stuff
- Topic: Flood Station: Enigma
- Replies: 141
- Views: 38124
- Thu Nov 23, 2006 7:20 pm
- Forum: Fun Stuff
- Topic: Flood Station: Enigma
- Replies: 141
- Views: 38124
Ok, another very easy enigma: Three poor guy's come to a cheap hotel and ask for a 3 rooms where they can sleep. The Motel owner ask them 10 € for each room. Thus, the three man paid a total of 30€. The guys come to their respective rooms, but soon the cleanng lady come to their doors. The price...
- Wed Nov 22, 2006 8:03 pm
- Forum: Fun Stuff
- Topic: Flood Station: Enigma
- Replies: 141
- Views: 38124
Not sure it is the right way of doing it, but 1024=2^10 So bag 1 : 2^0=1 coin bag 2 : 2^1 = 2 coins bag 3 : 2^2 = 4 coins bag 4 : 2^3 = 8 coins bag 5 : 2^4 = 16 coins bag 6 : 2^5 = 32 coins bag 7 : 2^6 = 64 coins bag 8 : 2^7 = 128 coins bag 9 : 2^8 = 256 coins bag 10 : the remainings coins: 1000-511...
- Tue Nov 21, 2006 7:04 pm
- Forum: Fun Stuff
- Topic: Flood Station: Enigma
- Replies: 141
- Views: 38124
- Mon Nov 20, 2006 9:46 pm
- Forum: Fun Stuff
- Topic: Flood Station: Enigma
- Replies: 141
- Views: 38124
No, i don't think it is the right answer. And yes, I forgot to mention that those monk don't have any mirror. :D But themonks kill themselves (or commit suicide, don't know exactly how to say that) only if they are certain that they are sick. So a monk seing a red point on another one can just think...
- Mon Nov 20, 2006 7:42 pm
- Forum: Fun Stuff
- Topic: Flood Station: Enigma
- Replies: 141
- Views: 38124
Ok, now a real accessible enigma, for everybody who want to solve it. They are 100 monks who never speak or communicate to each other in anyway. During the day, the monk see all the others, but can't speak or communicate with the other one's. Monday , early in the morning, a badnews come at the mona...
- Mon Nov 20, 2006 7:20 pm
- Forum: General Discussion
- Topic: Mouse choice
- Replies: 74
- Views: 9716
Currently, i use a logitech G5. I have nearly nothing to say against it. It is a lazer mouse with a resolution of 2000 dpi, you can predefine 5 steps on the mouse to change the sensibility directly on the mouse, by example to be more precise on camping places... (never used this button, except when ...
- Sun Nov 19, 2006 3:46 pm
- Forum: Fun Stuff
- Topic: Flood Station: Enigma
- Replies: 141
- Views: 38124
- Fri Nov 17, 2006 10:38 pm
- Forum: Fun Stuff
- Topic: Flood Station: Enigma
- Replies: 141
- Views: 38124
- Fri Nov 17, 2006 9:08 pm
- Forum: Fun Stuff
- Topic: Flood Station: Enigma
- Replies: 141
- Views: 38124
- Wed Nov 15, 2006 5:41 pm
- Forum: E=mc² Maps
- Topic: [E=mc²] hl2dm map : dm_killbox_Emc2_v2
- Replies: 13
- Views: 5501
V2 on the way: Changes: This was my first map, so I worked like a noob, and used some tools without taking care to the number of brush resulting. So, i reworked it today. I tried to made clean rouded corners, clean circular platforms, and so on... To give you some idea of the improvement done: For t...
- Tue Nov 14, 2006 4:43 pm
- Forum: Fun Stuff
- Topic: Flood Station: Enigma
- Replies: 141
- Views: 38124
- Tue Nov 14, 2006 1:49 pm
- Forum: Fun Stuff
- Topic: Flood Station: Enigma
- Replies: 141
- Views: 38124
- Tue Nov 14, 2006 1:50 am
- Forum: Fun Stuff
- Topic: Flood Station: Enigma
- Replies: 141
- Views: 38124
- Tue Nov 14, 2006 12:12 am
- Forum: Fun Stuff
- Topic: Flood Station: Enigma
- Replies: 141
- Views: 38124
Re: Flood Station: Enigma
Ok, I give you the requested number. So, the enigma is now:
- 2011
- 4041
- 6091
- 80161
- ?
- Mon Nov 13, 2006 7:57 pm
- Forum: Fun Stuff
- Topic: Flood Station: Enigma
- Replies: 141
- Views: 38124
- Mon Nov 13, 2006 5:32 pm
- Forum: Fun Stuff
- Topic: Flood Station: Enigma
- Replies: 141
- Views: 38124
- Mon Nov 13, 2006 4:19 pm
- Forum: Fun Stuff
- Topic: Flood Station: Enigma
- Replies: 141
- Views: 38124
LoL, very nice idea those enigma The correct answer isn't yet given, at least the one I imagined, but if you have a correct reasonment, your answer is maybe correct too for another one number seria... Tor now, the answer who seem to nearly the right one is the one of fede: 8161. Has to be corrected,...
- Mon Nov 13, 2006 2:47 pm
- Forum: Fun Stuff
- Topic: Flood Station: Enigma
- Replies: 141
- Views: 38124
Flood Station: Enigma
I want a living forum, so let's flood. In this topic, I post an enigma. Just post your answer. Once checked, the person who found the correct answer give a new enigma to solve. And so on... What is the next number? (this one is quite easy) 2011 4041 6091 ? Give your answer, and the logic you follow...
- Fri Nov 10, 2006 10:13 pm
- Forum: General Discussion
- Topic: KWL Killbox World League
- Replies: 3
- Views: 1970
Hi Carioca. I didn't know this league and just take a look. Maybe we are not yet ready for this kind of figth, but this look permit me to see that the two maps made by anti are played on the KWL server 1
Nice work brother
Nice work brother
- Thu Nov 09, 2006 10:16 pm
- Forum: General Discussion
- Topic: Suggestions about the forum.
- Replies: 9
- Views: 1983
New suggestion : A section dedicated to flood activities on this forum. ?Why a such section we already have an irc channel? On IRC, we have to be all there in the same time, and when I come on IRC, most of the time there is nobody. (I try to go on it each day so that the bot doesn't disappear). A f...
- Wed Nov 08, 2006 8:18 am
- Forum: Artwork creation
- Topic: Do we have a decal problem?
- Replies: 10
- Views: 4274
- Tue Nov 07, 2006 10:13 pm
- Forum: Artwork creation
- Topic: Do we have a decal problem?
- Replies: 10
- Views: 4274
If I'm right (but I'm still a noob to mapping, now I think I have the bases, nothing more), we can add everything (model, texture, decal's, ...) in the bsp with the bspzip method. I used this program to add two little custom decals to one of the map. But I don't want to use this method for the decal...
- Tue Nov 07, 2006 9:30 am
- Forum: Artwork creation
- Topic: Do we have a decal problem?
- Replies: 10
- Views: 4274
I have added the decals used in hangar in the hangar map file, but that involved that the size of the map file was 500 ko greater. So, if we put the decals in the map file, the file would be greater and if one of the decal are used in more than one map, that involves that the decal would be download...
- Sat Nov 04, 2006 9:29 pm
- Forum: Artwork creation
- Topic: Do we have a decal problem?
- Replies: 10
- Views: 4274
Do we have a decal problem?
It's a long time that I wonder if the decals are spread with the maps, or if another file should be done in order to spread the decals. (Or to inclute them in the map archive (like i do for the hangar logo's), but then the map size is increased). In order to answer, check thefollowing decals and jus...
- Sun Oct 29, 2006 8:46 pm
- Forum: Artwork creation
- Topic: Artwork for map walls
- Replies: 15
- Views: 6371
- Sat Oct 28, 2006 10:57 am
- Forum: Artwork creation
- Topic: Map Project: Metat&Pipes
- Replies: 3
- Views: 3284
Those pipes are an access to the higher platforms for people who want to use the elevators to jump to the platform, and are first of all just an estethic way of moving up. They could be a nice but dangerous camping place, a weel launched combine ball will clear an entire pipe... There are 1 big inne...
- Fri Oct 27, 2006 10:36 pm
- Forum: Artwork creation
- Topic: Map Project: Metat&Pipes
- Replies: 3
- Views: 3284
Map Project: Metat&Pipes
Here are some screenshots of the map I'm doing at this time. I think that the architecture of the map is finished, so I post here the result, so that you can see what I do and give comments to improve the map before I made a playable version... I found the effect of the pipes very nice, and the ball...
- Fri Oct 27, 2006 3:59 pm
- Forum: E=mc² Servers
- Topic: [HL2DM] Cycle maps
- Replies: 21
- Views: 8981